ofAppiPhoneWindow methods
ofAppiPhoneWindow::ofAppiPhoneWindow()
ofAppiPhoneWindow::~ofAppiPhoneWindow()
void ofAppiPhoneWindow::setupOpenGL(int w, int h, int screenMode)
void ofAppiPhoneWindow::initializeWindow()
void ofAppiPhoneWindow::runAppViaInfiniteLoop(ofBaseApp *appPtr)
void ofAppiPhoneWindow::hideCursor()
void ofAppiPhoneWindow::showCursor()
void ofAppiPhoneWindow::setWindowPosition(int x, int y)
void ofAppiPhoneWindow::setWindowShape(int w, int h)
int ofAppiPhoneWindow::getFrameNum()
float ofAppiPhoneWindow::getFrameRate()
double ofAppiPhoneWindow::getLastFrameTime()
ofPoint ofAppiPhoneWindow::getWindowPosition()
ofPoint ofAppiPhoneWindow::getWindowSize()
ofPoint ofAppiPhoneWindow::getScreenSize()
int ofAppiPhoneWindow::getWidth()
int ofAppiPhoneWindow::getHeight()
void ofAppiPhoneWindow::setFrameRate(float targetRate)
void ofAppiPhoneWindow::setWindowTitle(string title)
int ofAppiPhoneWindow::getWindowMode()
void ofAppiPhoneWindow::setFullscreen(bool fullscreen)
void ofAppiPhoneWindow::toggleFullscreen()
void ofAppiPhoneWindow::enableSetupScreen()
void ofAppiPhoneWindow::disableSetupScreen()
void ofAppiPhoneWindow::setOrientation(ofOrientation orientation)
ofOrientation ofAppiPhoneWindow::getOrientation()
void ofAppiPhoneWindow::rotateXY(float &x, float &y)
void ofAppiPhoneWindow::enableRetinaSupport()
void ofAppiPhoneWindow::enableDepthBuffer()
void ofAppiPhoneWindow::enableAntiAliasing(int samples)
bool ofAppiPhoneWindow::isDepthEnabled()
bool ofAppiPhoneWindow::isAntiAliasingEnabled()
int ofAppiPhoneWindow::getAntiAliasingSampleCount()
bool ofAppiPhoneWindow::isRetinaSupported()
void ofAppiPhoneWindow::timerLoop()
ofAppiPhoneWindow ofAppiPhoneWindow::getInstance()
ofAppiPhoneWindow variables
int ofAppiPhoneWindow::windowMode