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Search found 126 matches |
| Search term used: midi |
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| Forum: advanced Topic: Recording Sound & Video |
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Posted: Sun Aug 29, 2010 10:41 pm
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Replies: 15 Views: 354 |
| thanks. I only need audio but was hoping to record people interacting with a midi + audio app, then at the end of the day run a batch process to convert to mp3 and upload to web. think if this project goes ahead I may write a separate app to record via mic and ... |
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| Forum: extend Topic: GUI wish list |
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Posted: Mon Jun 28, 2010 8:54 am
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Replies: 121 Views: 17194 |
| ... necessary to adapt/extend ofxGui (e.g. a vertical slider more in line with hardware controller fader placement, trying to make an interface for my midi controller). edited to add that I have my eyes on ofxGui because i like the styling and premade elements that are available there (knob&matrix ... |
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| Forum: examples Topic: BLAZE - THE STREETDANCE SENSATION |
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Posted: Sat Jun 26, 2010 12:48 pm
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Replies: 3 Views: 234 |
| ... make that possible, but I believe they are now rolled into the core (ofEnableNormalizedTexCoords and related changes). Also the show was driven by Midi Time Code, I couldn't find any code to deal with MTC so here is my code if anyone needs it. http://www.memo.tv/midi_time_code_to_smpte_conversion_c_openframeworks |
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| Forum: extend Topic: wiimote (or wii remote) on OSX |
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Posted: Tue Jun 15, 2010 2:22 pm
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Replies: 4 Views: 80 |
| ... seems to be wiiyourself for win: http://wiiyourself.gl.tter.org/ ) I also saw that memo made an app to catch the Wii input and send it through MIDI ( http://www.memo.tv/wiitomidi_mac_osx_midi_driver_wii2midi ) but I want to access the wii data without midi in-between. So I thought I could add ... |
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| Forum: beginners Topic: auto scroll |
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Posted: Sun Jun 13, 2010 11:51 am
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Replies: 3 Views: 105 |
| ... also some audio mixing stuff you may find useful. To use it, you will need an input audio signal (if you're on mac set it up with the Apple Audio/MIDI tool in your utilities folder.) Michael |
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| Forum: examples Topic: Light Invaders |
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Posted: Thu May 27, 2010 5:20 pm
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Replies: 5 Views: 1094 |
| ... perspective, svg shapes, etc.. ). To achieve this we used 40 squared meters of Stealth Led, divided into 8 panels. We could control this with a midi controller or an automatic mode. openFrameworks was far away the best choice to do this - Its been working perfectly 10 hours during the 3 nights ... |
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| Forum: advanced Topic: pitch detection |
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Posted: Fri May 07, 2010 1:42 pm
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Replies: 11 Views: 504 |
| ... I want to implement as you suggested. I think aubio provide library named "fftOctaveAnalyzer.cpp". there's a fomular which map freq to midi note number. m = 69 + 12log(freq/440) but, as you explained to me, the first freq bin1 map to F1, and the next bin map to F2. so i have no choice ... |
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| Forum: examples Topic: FUCK YOU BUDDY - interactive scenograpy 4 dance performance |
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Posted: Fri Apr 30, 2010 1:30 am
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Replies: 5 Views: 513 |
| ... on the mac, we continued our dive into cocoa, and refined our framework for a modular app combining openFrameworks and cocoa gui, controllable via midi. there's links to further info down the page, where you will find a full video documentation of the piece and the google code project. jonas is ... |
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| Forum: advanced Topic: Sustaining midi notes through OSC with Osculator |
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Posted: Tue Apr 27, 2010 1:05 am
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Replies: 4 Views: 117 |
| I think I figured it out. The problem had to do with how I was handling my address calls. I needed to have a separate address for every key and I didn't really have that. I used m.setAddress( "/keyz" ); with m.addIntArg( 1 ); or m.addStringArg( "one" ); to differentiate the indiv... |
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| Forum: advanced Topic: Sustaining midi notes through OSC with Osculator |
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Posted: Mon Apr 26, 2010 7:07 pm
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Replies: 4 Views: 117 |
| Also, Just to compare what I was doing to one of the prepackaged examples for OSCulator, I tried controlling one of their example templates with an ipod touch. When I press a virtual key on the Ipod I see a message come in and immediately go off in OSCulator, but the note in Ableton plays until I re... |
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| Forum: advanced Topic: Sustaining midi notes through OSC with Osculator |
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Posted: Mon Apr 26, 2010 6:58 pm
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Replies: 4 Views: 117 |
| I'm reading byte data through the serial port coming from touch sensors on an arduino. Any time I trigger the arduino, availVal changes and oF reads the incoming byte message. I have it set up so there is only one byte message coming in at atime from arduino. When I trigger the touch sensor, arduino... |
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| Forum: advanced Topic: Sustaining midi notes through OSC with Osculator |
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Posted: Mon Apr 26, 2010 6:33 pm
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Replies: 4 Views: 117 |
| can you post some code? haven't work with osculator but usually a note on triggers the envelope or the note and it remains in the sustain level till a note off arrives which triggers the decay. perhaps you're sending a note off just after the note on? it can also depend on the synth you're sending t... |
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| Forum: advanced Topic: Sustaining midi notes through OSC with Osculator |
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Posted: Mon Apr 26, 2010 4:39 pm
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Replies: 4 Views: 117 |
| I have an oF sketch that sends OSC messages to OSCulator. This lets me play midi notes on VST synths in Ableton Live. My problem is that when a message is sent the note plays for a second and then immediately stops. I tried looping the message but that just loops ... |
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| Forum: extend Topic: Sound in 007? |
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Posted: Wed Apr 21, 2010 12:28 am
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Replies: 5 Views: 195 |
| Hey all. I've been writing a multi-touch music app from the ground up (no MIDI, etc -- the app does all the audio). It's been easier for me to work directly in the Sound Player class than not, so I've got a nicely modded version (does some basic FX, code is cleaned ... |
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| Forum: extend Topic: midi input |
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Posted: Mon Apr 19, 2010 10:39 pm
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Replies: 25 Views: 2728 |
Anybody had any problems with the listener not getting midi events after a specific period of time? My program is just an empty project printing out the MIDI signals coming in, and the printout will stop after 4-5 minutes.
Anything you've seen before? |
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