#include "testApp.h"
#include "ofMain.h"

//========================================================================
int main( ){

	ofSetupOpenGL(500, 300, OF_WINDOW);			// <-------- setup the GL context
	
	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	
	testApp app;
	ofRunApp(&app);
	
}
