#pragma once

#include "ofMain.h"
#include "ofxiPhone.h"
#include "ofxiPhoneExtras.h"

class testApp : public ofxiPhoneApp{
	
	public:
		void setup();
		void update();
		void draw();
    
        void exit();
    
        void audioOut(float * output, int bufferSize, int nChannels);
		
        void touchDown(ofTouchEventArgs & touch);
        void touchMoved(ofTouchEventArgs & touch);
        void touchUp(ofTouchEventArgs & touch);
        void touchDoubleTap(ofTouchEventArgs & touch);
        void touchCancelled(ofTouchEventArgs & touch);
	
        void lostFocus();
        void gotFocus();
        void gotMemoryWarning();
        void deviceOrientationChanged(int newOrientation);

		float pan;
		int sampleRate;
		bool bNoise;
		float volume;

		float * lAudio;
		float * rAudio;

		//------------------- for the simple sine wave synthesis
		float targetFrequency;
		float phase;
		float phaseAdder;
		float phaseAdderTarget;
		int initialBufferSize;
	
};

