#pragma once

#include "ofMain.h"

// this h file has the definition for an object that uses the threaded addon:
#include "threadedObject.h"

class testApp : public ofBaseApp{

	public:

		void setup();
		void update();
		void draw();
		
		void keyPressed(int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);		

		threadedObject	TO;
		int				mainAppsCount;
};
