//
// DirectoryIterator_WIN32U.h
//
// $Id: //poco/svn/Foundation/include/Poco/DirectoryIterator_WIN32U.h#2 $
//
// Library: Foundation
// Package: Filesystem
// Module:  DirectoryIterator
//
// Definition of the DirectoryIteratorImpl class for WIN32.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
// 
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//


#ifndef Foundation_DirectoryIterator_WIN32U_INCLUDED
#define Foundation_DirectoryIterator_WIN32U_INCLUDED


#include "Poco/Foundation.h"
#include "Poco/UnWindows.h"


namespace Poco {


class Foundation_API DirectoryIteratorImpl
{
public:
	DirectoryIteratorImpl(const std::string& path);
	~DirectoryIteratorImpl();
	
	void duplicate();
	void release();
	
	const std::string& get() const;
	const std::string& next();
	
private:
	HANDLE           _fh;
	WIN32_FIND_DATAW _fd;
	std::string      _current;
	int _rc;
};


//
// inlines
//
const std::string& DirectoryIteratorImpl::get() const
{
	return _current;
}


inline void DirectoryIteratorImpl::duplicate()
{
	++_rc;
}


inline void DirectoryIteratorImpl::release()
{
	if (--_rc == 0)
		delete this;
}


} // namespace Poco


#endif // Foundation_DirectoryIterator_WIN32U_INCLUDED
