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methods
- begin()
- disableMouseInput()
- disableMouseMiddleButton()
- enableMouseInput()
- enableMouseMiddleButton()
- getDistance()
- getDrag()
- getMouseInputEnabled()
- getMouseMiddleButtonEnabled()
- getTarget()
- getTranslationKey()
- mouseDragged()
- mouseMoved()
- mousePressed()
- mouseReleased()
- reset()
- setDistance()
- setDrag()
- setTarget()
- setTranslationKey()
ofCamera objects useful for viewing 3D scenes. ofEasyCam gives you a very simple to use interactive camera to view your scene.
Controls:
- Left click drag = orbit the target
- Right click drag = dolly in and out
- Double click = reset camera positon
begin(...)
void ofEasyCam::begin(ofRectangle viewport=ofGetCurrentViewport())
Begin using the camera, e.g.:
```c++ myCamera.begin();
ofDrawGrid(); //draw rest of scene
myCamera.end(); ```
Last updated
Thursday, 16 May 2013 14:01:08 UTC
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cbf0910627a25e6153f2452833c5313fe6067059

