ofxAssimpModelLoader methods
ofxAssimpModelLoader::~ofxAssimpModelLoader()
ofxAssimpModelLoader::ofxAssimpModelLoader()
bool ofxAssimpModelLoader::loadModel(string modelName, bool optimize=true)
bool ofxAssimpModelLoader::loadModel(ofBuffer &buffer, bool optimize=true, const char *extension="")
void ofxAssimpModelLoader::createEmptyModel()
void ofxAssimpModelLoader::createLightsFromAiModel()
void ofxAssimpModelLoader::optimizeScene()
void ofxAssimpModelLoader::clear()
void ofxAssimpModelLoader::setScale(float x, float y, float z)
void ofxAssimpModelLoader::setPosition(float x, float y, float z)
void ofxAssimpModelLoader::setRotation(int which, float angle, float rot_x, float rot_y, float r_z)
void ofxAssimpModelLoader::setScaleNomalization(bool normalize)
void ofxAssimpModelLoader::setNormalizationFactor(float factor)
unsigned int ofxAssimpModelLoader::getAnimationCount()
void ofxAssimpModelLoader::setAnimation(int anim)
void ofxAssimpModelLoader::setNormalizedTime(float time)
void ofxAssimpModelLoader::setTime(float time)
float ofxAssimpModelLoader::getDuration(int animation)
vector< string > ofxAssimpModelLoader::getMeshNames()
int ofxAssimpModelLoader::getNumMeshes()
ofMesh ofxAssimpModelLoader::getMesh(string name)
ofMesh ofxAssimpModelLoader::getMesh(int num)
ofMesh ofxAssimpModelLoader::getCurrentAnimatedMesh(string name)
ofMesh ofxAssimpModelLoader::getCurrentAnimatedMesh(int num)
ofMaterial ofxAssimpModelLoader::getMaterialForMesh(string name)
ofMaterial ofxAssimpModelLoader::getMaterialForMesh(int num)
ofTexture ofxAssimpModelLoader::getTextureForMesh(string name)
ofTexture ofxAssimpModelLoader::getTextureForMesh(int num)
void ofxAssimpModelLoader::drawWireframe()
void ofxAssimpModelLoader::drawFaces()
void ofxAssimpModelLoader::drawVertices()
void ofxAssimpModelLoader::enableTextures()
void ofxAssimpModelLoader::disableTextures()
void ofxAssimpModelLoader::enableNormals()
void ofxAssimpModelLoader::enableMaterials()
void ofxAssimpModelLoader::disableNormals()
void ofxAssimpModelLoader::enableColors()
void ofxAssimpModelLoader::disableColors()
void ofxAssimpModelLoader::disableMaterials()
void ofxAssimpModelLoader::draw(ofPolyRenderMode renderType)
ofPoint ofxAssimpModelLoader::getPosition()
ofPoint ofxAssimpModelLoader::getSceneCenter()
float ofxAssimpModelLoader::getNormalizedScale()
ofPoint ofxAssimpModelLoader::getScale()
void ofxAssimpModelLoader::calculateDimensions()
const aiScene * ofxAssimpModelLoader::getAssimpScene()